Ghosts of War - A hardcore raiding guild on the Permafrost server
  1. General Information

    1. When in game, all members must represent the guild in a positive manner.
    2. Ghosts of War is a need-before-greed (NBG), DKP guild.
    3. Official guild raids are held from 7:30pm - 11:30pm Eastern on Sunday, Tuesday, Wednesday, and Thursday.
    4. 70% attendance over any given 30 day period is required.
    5. When on raids, all members are expected to give 100%.
    6. We use Ventrilo during raids. It is mandatory that members must be able to at least listen on vent during raids.
    7. We are a guild of adults who do joke around quite a bit, if you are easily offended by foul language or the occasional "off color" joke, this is not the guild for you.
    8. Rules are subject to change, with notification, at the Officer's discretion. Reasonable efforts will be made to include guild members in discussions of policy changes, but guild leadership reserves the right to make changes as needed for the good of the guild.
    9. We do not allow alts in other guilds without leadership's permission.
  2. Applicants and Recruits

    1. Recruitment Requirements

      1. Applicants must:
        1. Be at least 18 years of age, or show the maturity of an adult.
        2. Be unguilded
        3. Not be applying to another guild
        4. Be level 80 with at least 100 Achievement (AA) Points
        5. speak and read English fluently
      2. The character seeking membership must be the your main, or the character you plan on playing as your main in the guild.
    2. Recruitment Period

      1. The recruitment period begins with a posted app and lasts 2 weeks or so.
      2. during this time a few things will happen:
        1. The applicant will be tagged as a recruit
        2. They will earn DKP for each raid they attend.
        3. They are expected to make each raid that the possibly can. Given that some people have restrictions they may not make every single raid.
        4. They should never take offense when an officer or another member offers advice.
        5. Recruits shoulod be able to take constructive criticism
          1. At the end of the 2 week period an approval poll will be posted.
            1. If a recruit gets 70% of the members that voted to say YES, they should be in the guild, then they will be promoted to member.
            2. If a recruit gets 70% NO votes, then they are deguilded.
            3. Anything between the two is a 1 week extension
          2. If your application is extended, it is YOUR responsibility to find out why from your class leader, or another officer.
          3. At the end of the 1 week, a 2nd poll will be put up:
            1. 70% YES votes will get you promoted to member.
            2. Anything lower will get you deguilded.
Recruitment Needs
Illusionist Open
Coercer Open
Conjuror Closed
Necromancer Closed
Wizard Open
Warlock Open
Berserker Closed
Guardian Closed
Paladin Closed
Shadowknight Closed
Bruiser Closed
Monk Closed
Warden Closed
Fury Closed
Defiler Open
Mystic Closed
Templar Open
Inquisitor Open
Ranger Closed
Assassin Closed
Troubador Closed
Dirge Open
Swashbuckler Open
Brigand Closed
Rise of Kunark Raid Progression
Tier One: Cleared Tier Two: Cleared Tier Three: Cleared Veeshan's Peak: Cleared, getting ready for Trak's Lair Shard of Hate: Working on Maestro!